What is Munchkin Report?
Munchkin is the mega-hit card game about dungeon adventure. With none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm. Or maybe the Chainsaw of Bloody Dismemberment. Munchkin definition is - a person who is notably small and often endearing. How to use munchkin in a sentence. Discover Munchkin’s extensive range of fun and safe baby feeding products. Baby dishes, baby utensils, sippy cups, booster seats & more. Shop the full range of feeding accessories for babies and toddlers. Munchkin’s designs help make life with a baby simpler and happier. From baby bottles to the white hot safety spoon, Munchkin is constantly innovating to produce what families really need. Munchkin makes baby clothes that have built in blankets, an inflatable duck-shaped bathtub that warns you when the water is too hot, and much more. At Munchkin, Inc. We believe there is no room in our world, our communities, or our company for actions, words, symbols or any other means of communication that directly or indirectly promote or convey HATE. Our company is made up of a diverse group of employees with differing backgrounds. We don’t tolerate diversity, we EMBRACE it.
We help you track your child's moments—big and small. From her first steps to yesterday's nap schedule, Munchkin Report lets you capture memories and make informed decisions.
Data-driven Parenting
We help you answer the question
'How was your day?' before you even walk in the door.
Childcare 2.0
We enhance parent-teacher interaction, rid your school of messy paper, and make activity tracking fun!
Remember Everything
Mark any moment as a milestone and your munchkin's timeline is instantly updated.
See Today, Plan Tomorrow
It’s never been so easy to track naps, meals, milestones, and everything in between. Get the insight you need to plan dinner or pack for pre-school!
Safe and Sound
You have full control over who sees your munchkin's activity. All data is sent over a SSL/HTTPS connection, the same technology used for online banking.
Powergaming (or power gaming) is a style of interacting with games or game-like systems, particularly video games, boardgames, and role-playing games, with the aim of maximizing progress towards a specific goal. Other players may consider this disruptive when done to the exclusion of all other considerations, such as storytelling, atmosphere and camaraderie. When focusing on the letter of the rules over the spirit of the rules, it is often seen as unsporting, un-fun, or unsociable. This behavior is most often found in games with a wide range of game features, lengthy campaigns or prize tournaments such as massively multiplayer or collectible games.[1] Those wishing to discuss the behavior without pejorative connotation may use the neutral term optimization.
Description[edit]
Can You Play Munchkin Online
Powergaming in roleplaying games can take several forms. One form is the deliberate creation of optimal player characters (PCs), with the aim of maximising the power the player wields in the game world. This is known as min-maxing, due to the practice of maximising desirable or 'powerful' traits while minimising underpowered or unuseful traits. Such characters often draw criticism for not fitting the theme and tone of the game world or for being difficult to challenge. Another form of powergaming involves a focus on acquiring power during game progression, often by acquiring powerful equipment or unusual abilities. This lends itself to gameplay which is materialistic (and often, in the context of the game world, arguably amoral) and can frustrate other players who are looking to interact with the game world, score points, and not merely acquire game resources.[2] Another term for a powergamer is a munchkin,[3] who may be differentiated from normal powergamers to describe players who seek to acquire power and loot at the expense and disregard of their teammates.[4]
Can You Play Munchkin Online
In online text-based role-playing games that emphasize collaborative role-play over acquiring levels or skills, a player can be described as a powergamer if he or she presumes or declares that his or her own action against another player character is successful without giving the other player character the freedom to act on his or her own prerogative. They may also be a player who tries to force others to participate in unwanted role-playing. For instance, a player who unilaterally describes his character as doing something with (or to) another character that would usually require the other to play along — such as having a fight or a sexual encounter — is considered to be powergaming.[5] In such games, in which a sense of community and rapport between players is seen as crucial and conducive to the game's overall well-being, powergaming is generally regarded as extremely offensive behaviour if it is not stated in the rules as being a bannable offense. It is often seen as synonymous with twinking or godmoding.
In video games, powergamers enjoy being at the bleeding edge of progression of their selected game, taking part in every activity that yields the fastest progression, and bypassing the 'lesser' activities or any other secondary job/trait/skill.[6] This is a wide generalization however. A gamer that likes to maximise all aspects of the game and do so in an expedient manner is also classified as a powergamer, often seeing more of the world than the 'average' player would.
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References[edit]
- ^Taylor, T.L. (2003). 'Power Gamers Just Want To Have Fun?'(PDF). Proceedings of the 1st Digra conference: Level Up. University of Utrecht / Digital Games Research Association.
- ^Ed Simbalist & Wilf BackhausChivalry and Sorcery (1983) p.10 3.03 Power Gaming
- ^Rome, Ben H.; Hussey, Chris (2013). Games' Most Wanted: The Top 10 Book of Players, Pawns, and Power-Ups. Potomac Books. pp. 82–83. ISBN9781597977234.
- ^Stark, Lizzie (2012). Leaving Mundania. Chicago Review Press. p. 238. ISBN9781613740675.
- ^Benedikt, Claire Lisette; Ciskowski, Dave (1995). MUDs: Exploring Virtual Worlds on the Internet. BradyGames. ISBN1-56686-246-9.
- ^Taylor, T.L. 'Beyond Fun: Instrumental Play and Power Gamers'. Play Between Worlds: Exploring Online Game Culture. MIT Press. pp. 74. ISBN0-262-20163-1.
Munchkin Online Card Game
External links[edit]
- Roll-playing vs. Roleplaying on TopMudSites, by Wes Platt. An article on the basics of role-play as opposed to 'roll-play' in text-based environments.
- A Powergamer's guide to Life, a satire in which real life is treated as an online game to be powergamed.